Breaking the Bank

 Breaking the Bank  is the first game and prologue in the Henry Stickmin series.

The remastered version featured in The Henry Stickmin Collection was completely redone, featuring updated graphics and voice acting.

Plot
Henry Stickmin attempts to break into a bank, built in the middle of a desert. He stands next to a wall and wonders how to break inside.

Legacy Version
The intro shows a large bank in the middle of the desert. It zooms into the left wall where Henry is standing. The game begins.

Gameplay
The game consists of only one screen to choose your path. It consists of:


 * Tunnel (Fail) -
 * Henry grabs a shovel from his pocket and holds it up. Henry cocks the shovel like a gun and digs a tunnel underground. He falls down onto a train track, and he gets up, only to get hit by an oncoming train.
 * Explosives (Fail) -
 * Henry tries to detonate a box of TNT, but it doesn't blow up. When he goes over to inspect it, it blows up in his face.
 * Lazer Drill (sic) (Fail) - 
 * Henry cuts a hole in the wall using a lazer drill. The section of the wall he cut out falls on him.
 * Wrecking Ball (Fail) -
 * Henry uses a wrecking ball to break the bank wall, but the ball misses, coming back around, while Henry gasps after it come back, and destroying the vehicle.
 * Teleporter (Fail) -
 * Henry uses the teleporter to teleport into the bank, but ends up stuck in the middle of a wall.
 * Disguise (Ending) -
 * Henry ties himself in a yellow money sack and waits by the road. Policemen Ted McAdams and Winston Davis pass by in the armored truck and stop when they see him. They throw him in the back and drive to the bank. Henry is thrown in the vault and it is locked. When he stands up, he is caught by a security laser and sets off the alarm. The game ends with his arrest.

This final choice counts as the definitive ending, since after Henry's arrest the credits begin to roll. During the credits, a compilation of all the failures and their aftermath is shown, like a construction worker, Unnamed BtB Construction Worker, being surprised by the damage done by the wrecking ball. The credits end with a screenshot of Henry being put in West Mesa Penitentiary by police officer Dave Panpa.

Remastered Version
The intro shows a large bank in the middle of the desert. It zooms into the left wall where Henry is standing. He is thinking of how to break inside of the vault. The game begins.

Gameplay
The game consists of only one screen to choose your path. It consists of:


 * Shovel (Fail) -Shovel.jpg
 * Henry digs down and hits something. He gets a lighter to look at what he hit, and finds that he's hit some gas main, and blows up due to the lit flame, killing Henry. (Fail Message: Never dig straight down.)
 * Explosives (Fail) -Planting Explosives.jpg
 * Henry puts a load of explosives near the wall. But when he tries to put a stick of dynamite on another explosive, a bomb rolls off and activates the detonator causing him and the bank to blow up. (Fail Message: Handle with care.)
 * Teleporter (Fail) -Using Teleporter.jpg
 * Henry attempts to use the teleporter to teleport into the bank, but ends up stuck in the middle of a wall. (Fail Message: It's emergent technology. I'm sure it will get better!)
 * Laser (Fail)  -Laser.jpg
 * Henry cuts a hole in the wall using the Laser Drill. The section of the wall he cut out collapses and falls on him. (Fail Message: Open Sesame.)
 * Wrecking Ball (Fail) -Wrecking Ball cop.jpg
 * Henry drives a wrecking ball to the side of the bank. When he is about to use it, the guard (Chad Hansen) whistles and shrugs angrily at him. He then has Henry drive the wrecking ball back. (Fail Message: There's no construction scheduled for today.)
 * Disguise (Ending) -Disguising Bag and lasers.jpg
 * Henry ties himself up in a yellow money sack and waits by the road. Policemen/truck drivers Ted McAdams and Winston Davis pass by in the van and stop when they see him. After a short exchange where Ted wonders how they lost one and Winston decides they should take it just to be safe, they throw him in the back and drive to the bank where guards Chad Hansen and Philly Colin are talking and wondering about why there's a bank in the middle of the desert. Henry is thrown in the vault and it is locked. When he stands up, he is caught by a security laser and sets off the alarm. The game ends with his arrest.

Characters

 * Henry Stickmin
 * Chad Hansen
 * Philly Colin
 * Ted McAdams
 * Winston Davis
 * Unnamed BtB Construction Worker (Flash version only)
 * Dave Panpa (Flash version only)

Achievements
Unlike the original release, this version of Breaking the Bank actually has 4 achievements. See Breaking the Bank achievements.

Trivia

 * The Shovel fail message is a reference to Minecraft's fan made first rule, 'never dig straight down'.
 * The conversation between Chad Hansen and Philly Colin may be a reference to a similar sequence in this video.
 * The Laser fail message could be a reference to the tale of 'Ali Baba and The Forty Thieves' as the password to open the secret cave hidden in a wall was 'Open Sesame'. However, this phrase is very common, so it may just be coincidence and not be related to anything.
 * The fanfare from the Shovel option was originally from the Zelda games. However, in this version it has been changed due to copyright reasons. This sound also comes out in hidden ending, "Biggol Sword" from Infiltrating the Airship.
 * This game and Escaping the Prison are the only games in The Henry Stickmin series that no matter which ending has been selected Henry does not end up killing anyone. (This is because Breaking the Bank has only one ending).
 * This is the only game in Henry Stickmin series that has one ending, since other options are all fails.
 * This game and Stealing the Diamond are the only two Henry Stickmin games (not counting Completing the Mission and its various endings) where Henry is not the first Character seen. In this case, the first characters that can be seen are Chad Hansen and Philly Colin, although you can hardly see them.
 * This is the only game in The Henry Stickmin series that does not have a soundtrack. The only piece of music unique to the game is the theme that plays in the remastered version's episode selection menu.