The Brig



The Brig is a recurring location appearing in the Toppat Airship. Seen in Infiltrating the Airship and later Completing the Mission.

Infiltrating the Airship
Infiltrating the Airship has two scenarios taking place in the Brig, which are the following:

Pure Blooded Thief
Henry, in order to enter the Vault to retrieve the Romanian Ruby crosses several obstacles and finally finds himself in the brig where the aforementioned location is infront of him. There, the player is tasked to choose the way to get in. Additionally, if a key has been picked up early in the route, Dave will be released from his cell.


 * Wizard Magic - Attempting to open the door of the vault with a magic trick, Henry instead freezes himself. (Message: ...Rolled a 1...)
 * Hack - Hacking the door of the vault, Henry ends up electrocuting himself and gets launched across the room. (Message: Watt are you doing? That's quite shocking! I'm glad I'm not in your current situation. I bet you can't wait to go Ohm.)
 * Retroglove - With glove inhand, Henry holds both hands towards the vault door, with the intentions of forcibly opening it. Nothing happens, as the glove is just a prop. Should Dave be still on his cell, he chuckles at Henry for the preposterous attempt. (Message: You look like an idiot...)
 * Paperizor - Henry becomes paper to crawl into the vault, and he does it successfully. On the other side, the transformation wears off.

Once Henry returns to his normal form, Dave can be briefly seen falling from a vent, dropping a flash drive, if he is freed. The brig is no longer seen from this point.

Relentless Bounty Hunter/Rapidly Promoted Executive
After a wild chase, Henry ends up in the brig with Dave stunned of what just occured infront of him. Above is Reginald Copperbottom who tries to slide his card to reach the room on the door’s other side, the player is now given the task of helping Henry go up to capture the leader of the Toppats:


 * Metal Bend - Confident, Henry prepares to bend a piece of metal on the floor that was once the bridge above the brig. Dave, amazed by what’s going to happen, watches Henry who instead of bending the piece on the ground bends the airship’s propellers upward, causing it to crash to the ground. (Message: “You're a bender, Harry.” —Gandalf)
 * Robo Pants - Putting on robotic pants, Henry walks straight to the wall to the ceiling, but forgets to put on the harness that works to keep a person in the pants when going down, so he falls to the ground as Reginald watches. (Message: You forgot to wear the harness, didn't you?)
 * Rocket Jump - Aiming down with a rocket launcher, Henry fires and successfully flings himself up with the knockback of his explosion. Reginald quickly slides the card to open the door, and Henry lands swiftly reaching the other side before it closes.

In the next room, Right Hand Man catches up to Henry allowing Reginald to keep running. The brig is no longer seen in the route, but the damage is fixed off-screen as hinted in TCW.

Completing the Mission
Completing the Mission has only one scene where the dungeon is classified as a choice screen, shown in Toppat Civil Warfare.

Toppat Civil Warfare
At a denouncing ceremony, the Toppat Clan forces Henry to jump off the airship. Clan members Thomas Chestershire and Geoffrey Plumb express their rejection of the change of leadership, only for Right Hand Man to command that Henry’s supporters be sent to the brig. Midst the ceremony, the Toppat leader throws Reginald overboard while RHM goes to save him, shortly after pretending to accept the denouncement and jumping. Unbeknownst to the clan, he has saved himself with a propeller in his hat. Flying back to the airship, he crashes into the brig knocking out guard Floyd Winters and perforating part of Dave’s cell door.

Geoffrey assures Henry that he and Thomas are on his side, asking for them to be released and help him with the problem. But once Floyd starts waking up, Henry must act quickly:


 * Mind Crystal - Placing a crystal from The Sims on Floyd’s head, he orders him to open the cell doors. Floyd is unable to do so because his fallen hat blocking his path. Instead, he returns to his default action of pointing a gun at Henry. (Message: Ugh! Schalooob!)
 * Toppy - Wearing a hat to possess Floyd, Henry opens the cells freeing the three of them. Geoffrey however didn't know that Henry has possessed Floyd and throws him off the airship. (Message: They could tell you don't look like Henry. What, you think all stick figures look the same??)
 * Dave - Dave charges at Floyd, but fails once he reacts in time and throws him to the ground. Henry uses this to attack from behind knocked him out, with the keys stolen.

With the keys in hand, Thomas and Geoffrey are released. Geoffrey suggests ideas to Henry, with Deuces! involving escaping via one of the pods in front of the cells.

Trivia

 * On account to a bug in the game, Dave’s bio cannot be unlocked for Mission until the eponym option is chosen; furthermore, it cannot be proven that it is possessed. Clicking the mouse several times will not work either.