Jump

Jump is an option that appears twice in Stealing the Diamond and once in Completing the Mission. This results in a fail in both games.

Stealing the Diamond
During the Unseen Burglar pathway, after he steals the Tunisian Diamond and leaves the National Museum of History and Culture through the back door/fire exit, Henry Stickmin attempts to leap over Cliff, but soon falls to the ground due to the weight of the diamond.

At the start of the Intruder on a Scooter pathway, Henry jumps off the scooter, which crashes into Konrad, but Henry himself lands hard on the stairs and is knocked out as he tumbles past the entrance of the museum.

In the legacy version, Henry knocks over the "Closed" sign and flies off the stairs when he jumps off the scooter.

In the legacy version of Stealing the Diamond, this option (in IoaS) was selected using the space bar.

Completing the Mission
During the Stickmin Space Resort pathway, Henry attempts to jump over the barrier at the entrance of the Toppat Launch Site. While he jumps high enough for himself to make it over, the scooter does not, and gets destroyed. Henry hits the ground and keeps sliding forward, which sinks him into the ground.

Fail Message

 * StD IoaS: Jumping off a speeding vehicle may not be the best idea...
 * StD UB: I'm surprised you made it that far with that heavy diamond.
 * CtM: Sweet hops, bro.

Trivia

 * The sound effect that is hear during the flash version of Unseen Burglar fail is called Royalty, from the game Worms: Armageddon.