Hatchman

Hatchman is a member of the Toppat Clan and a minor antagonist who appears in Infiltrating the Airship during the "Government Supported Private Investigator" pathway.

Bio
Nicknamed as such cuz he watches the hatch. Like a doorman, but for hatches.

Appearance
Not much is shown of him, except for his head. However, he wears a chipped and arched black hat and uses a Shotgun to shoot at trespassers (people that are not Toppats). He is mostly shown squinting.

Infiltrating the Airship
After Charles Calvin drops Henry Stickmin off on top of the Airship, Henry is alerted by Charles about "a bad guy" close to the hatch. To get past the Hatchman, Henry can:


 *  C4 -  Henry places a bomb and sets it to explode the hatch, although the hatch gets launched out of the explosion and hits Herny, lauching both out of the Airship.


 *  Knock -  Henry knocks in the hatch in hopes of the Toppat let him in. When Hatchman opens it, he notices that Henry isn't a Toppat and quickly reacts by pointing his gun.


 *  Acid -  Henry pours out a bottle of acid to dissolve the hatch and kill Hatchman, although the Airship's constant speed makes the acid curve to Henry's legs, dissolving it.


 *  Vacuum -  Henry sets an vacuum that sucks in the hatch alongside Hatchman. Hatchman is seen stuffed inside trying to get out, without understand what happened. This allows Henry to get inside the Airship safely.

Quotes

 * "Hey, what's the big idea!? I don't understand what's going on!" (Muffled)

Trivia

 * As said in the Bio, his nickname comes from the fact that he guards the hatch that leads to the roof of the Airship.