Arrows are options, and at the same time a way to choose the path Henry Stickmin has to take in the series. There are 4 different directions: Go up, Go left, Go right, and Go down.
Escaping the Prison[]
Badass Bust Out[]
Once Henry goes through a pipe found in the bathroom he just fell in, the bottom is released due to the weight of him. Two police officers see him and a wild police chase is carried out, with weapons being fired.
- Up - If Henry decides to go to his right without thinking about it, he bumps into a concrete pillar that not only knocks him out, but presumably causes the bullets to hit him. [Fail:Don't worry. I heard prison dentists are great!]
- Down - Should Henry move to the left, he will be able to dodge the bullets effectively to continue further into his escape.
Following the evasion, Henry sees a wall at the end. A way to get away with the cops must be chosen quickly:
- Down - Henry tries to go left, but fails to slip and fall. Mere moments after, Tom Hardly can be seen briefly looking at a fallen Henry on the ground. [Fail:lol Brawl reference! :smiling:]
- Left - Henry jumps to the wall, performing a backwards cartwheel to the floor then running to the exit. Leaving the aforementioned policeman confused.
Shortly thereafter, he confronts Captain Ed Roberts and a group of police officers.
For the follow-up, see Badass Bust Out's plotline.
Sneaky Escapist[]
After taking down Rupert Price and Dave Panpa, Henry heads to the elevator. Officers Str8 Shoota and Carlos Burdt, who were already in it, walk away and spot him fleeing. There, he goes to a closet where he picks up a chair, further advancing by climbing to a vent above it.
- Left - Crawling to the left, Henry overhears several police officers at a meeting voting for a higher quantity of donuts. There, everyone approves but a janitor who is told to shut up. When passing right above them, the vent's underside falls down due to Henry's weight. The officers immediately take action and re-capture Henry. [Fail: Fatty]
- Right - Crawling to the right, Henry successfully reaches the prison roof.
There, he comes across a box containing several objects that can help him reach the bottom.
For the follow-up, see Sneaky Escapist's plotline.
Stealing the Diamond[]
Just Plain Epic[]
After Henry passes though the World War 2 section, he manages to get behind a pillar. Todd Slimmonds is on the wall, sleepy and trying to stay awake. At Todd's sides, there are two doors: To the Tunisian Exibit and to the Retro Room. Henry can go up or to the left.
Up - Henry tries to go straight to the Tunisian Exibit, but the curve makes a lot of noise and Todd Slimmonds wakes up, noticing him. [Hm. Must be a light sleeper.]
Left - After Todd closes his eyes for a second, Henry runs towards the Retro Room, sucessfully avoiding the guard's attenction.
For the follow-up, see Just Plain Epic's plotline.
Fail Messages[]
Escaping the Prison[]
Badass Bust Out[]
- Left - Don't worry. I heard prison dentists are great!
- Down - lol Brawl reference!
Sneaky Escapist[]
- Left - Fatty.
Stealing the Diamond[]
- Up to Diamond - Hm. Must be a light sleeper.
