If you were looking for the article about the option, then see Dave (option).

Dave Panpa is a major character in the Henry Stickmin series.

He is former member of the Police, who later got fired and became a security guard at the National Museum of History and Culture.

Dave is eager to do the best job he possibly can, but he's evidently not very hard-working or lucky. He was fired from his job as a police officer and had to move to being a security guard. After that, he was somehow captured by the Toppat Clan. 

He can be very negligent when he doesn't care about accomplishing something enough, or he can be clumsy, frankly. Although he is eager to do a great job, he often falls short.

Bio

  • Escaping the Prison: He's new to the force and eager to do a good job!
  • Stealing the Diamond: He was fired from his previous job for poor negligence. He bounced back quickly though and found a new job as a security guard.
  • Infiltrating the Airship: For one reason or another he's been captured by the Toppat Clan and now sits in their brig.
  • Completing the Mission: He's spent a long time in a Toppat cell. His life will probably never be the same.

Role

He was a police officer and a major antagonist in Breaking the Bank, and one of the two semi-main antagonists in Escaping the Prison, but later appeared as a security guard and a major antagonist in Stealing the Diamond due to getting fired as a result of Henry's escape. He's a prisoner of the Toppats and a recurring minor character in Infiltrating the Airship and a major character in Completing the Mission.

In the legacy version of Breaking the Bank, he appears as a major antagonist towards the end of the game during the credits. In Escaping the Prison, he appears as one of the two main antagonists alongside Rupert Price in all pathways and the tertiary antagonist of the Sneaky Escapist pathway. In Stealing the Diamond, he appears as a major antagonist in Just Plain Epic, can be seen on the startup screen if the player chooses to start playing Stealing the Diamond. In Infiltrating the Airship, he appears as a major character in Pure Blooded Thief (if you have the key to The Brig), and a minor character in Relentless Bounty Hunter/Rapidly Promoted Executive. In Completing the Mission, he appears as the tritagonist of Toppat Civil Warfare and Multiverse Correction.

Breaking the Bank

At some point prior to Henry's arrest after his failure to rob the bank, Dave was newly hired as a police officer at the West Mesa Penitentiary. One of his most important jobs was to check packages that were delivered to the prisoners for anything important. He was eager to do his best job while on the force. He was partnered up with Rupert Price, another officer at the penitentiary.

Dave only appears in the credits of the legacy version of Breaking the Bank, where he is the police officer seen pushing Henry into his cell after his arrest. This scene, along with the entire credit sequence, was removed in the remastered version of the game.

Escaping the Prison

After Henry's arrest, a mysterious package interdimensionally appeared out of nowhere at the prison (due to Ellias Bahtchin fixing the multiverse anomaly a year later). Dave found the box and told Rupert it was for Henry. His job was to check the package for anything useful. Unfortunately, Dave completely neglected that job and did not check the box, so whatever was in there was going to Henry, no matter what.

Dave went upstairs with Rupert to Henry's cell to give him the package. Rupert, standing next to Dave, told Henry he was "free to go". After Henry became excited, Rupert laughed and said, "Not really. But you got a package." Rupert kicked the package into Henry's cell, and he told Henry not to get his hopes up about what was inside it because Dave already checked it for anything he could use, although Dave never even bothered to open it. That's when Dave realized that he did NOT do what he was supposed to, and now it was too late. So he said that of course he checked the package, otherwise he would "lose [his] job". Then, he and his partner left, leaving Henry alone with the package, which turned out to have a cake inside, with — of course — something useful inside.

Henry's Options

These are the variations of the situation that Dave is in, depending on what the player makes Henry do.

  • If Henry pulls the NRG Drink out of the cake that is inside the package, his heartbeat starts increasing, and in a few seconds he finds that he has super speed and super strength, making him thousands of times stronger and faster than any man. Henry pushes on one of the metal bars keeping him in his cell and escapes. As he walks down the hallway, he runs into Dave and Rupert, who are walking around smiling. Since he is thousands of mph faster than them, they don't see him; in fact they appear to be standing still to him. To get even for the joke Rupert played on Henry, he picks up Rupert by the torso and takes him away from Dave, proceeding to place his whole body in a nearby trash can. Henry walks away about fifty thousand fractions of a second before Dave has time to react to Rupert's mysterious misplacement.
  • If Henry pulls the file out of the cake, he uses it on one of the bars keeping him in and takes it out with him. Rupert hears him and comes for him, trying to attack him. if Henry reacts quick enough, he knocks out Rupert. Dave hears this, and comes after Henry with a taser.
    • If Henry doesn't hear and react quickly, Dave tases Henry, and he falls to the floor, knocked out in front of Dave.
    • If he DOES react quickly, Henry knocks out Dave with the metal bar. He proceeds to escape the penitentiary.

After Henry's escape from West Mesa, the officers at the prison realized there was a cake inside Henry's mysterious package, with something in it that allowed Henry to escape (either the file, the drill or the cellphone). As a result, Dave was fired from his duties for negligence.

Dave realized he needed a new job, so he eventually decided to work as a security guard for the town museum, not realizing that, unluckily, that is where Henry went next.

Stealing the Diamond

When Dave was hired, he was partnered up with Kurt Dietrich, a man who already hated his dead-end job at the museum. But it started to get worse for him, as he found this Dave to be really annoying. Dave and Kurt's job was to guard the World War II section of the museum, and having to do it with Dave was very unfortunate for Kurt.

In the night that Henry infiltrated the museum, Dave decided to make conversation with his easily annoyed partner, not realizing how annoyed he was with him. So he started talking about the time he was fired from the West Mesa Penitentiary, but Kurt was waiting for it to be over and not listening.

If Henry chooses to sneak in to the museum, and goes in through the wall on the right (all this depends on the choice of the player), he interrupts this boring monologue when the creeper blows through the wall. Henry sees the two guards taking part in this awkward situation. Dave was in the middle of the part of the story where he was fired. He said, "Yeah, so apparently, there was something in that cake, and he used it to escape, and then I got fired. Pretty lame huh?" Kurt had it by this point, and told Dave to shut up.

Henry's Options

  • If Henry lays there on the rubble, doing absolutely nothing except for listening to the conversation, he hears Dave explaining that what Kurt said wasn't very nice and he just wanted to make a conversation, and possibly get to know each other. Eventually, Dave starts to feel a little cold, and asks Kurt if he feels a draft in that room. Kurt turns around, sees Henry laying there, and says, "Hey!", proceeding to aim his gun at Henry.
  • If Henry grabs a fake WWII sten gun from the display case next to him, he hops up and aims it at Kurt and Dave, getting ready to shoot both guards, effectively getting them out of his way. But after Henry pulls the trigger, he realizes way too late that the gun is a fake and was only put there for display. Kurt pulls out his gun and aims at Henry.
  • If Henry picks up the model of a WWII bomb, he decides to throw it assuming it will knock out at least Kurt, but instead it hits Dave in the foot, which really stings. Dave yells "OWWW!!" the second the bomb hits his foot. Kurt reacts quickly by turning around and firing at Henry.
  • Finally, if Henry decides to throw the model of a WWII biplane, it directly hits Kurt in the head, knocking him out. Dave, who is naturally weak and clumsy (and, in addition, has no weapon and/or any means of defending himself) immediately runs away, planning to go and warn someone. Unfortunately, he crashes into a pillar, which knocks him out. Henry passes both guards and continues his mission to steal the Tunisian diamond.

Infiltrating the Airship

Dave somehow got captured by the Toppat Clan, an organization of criminals. They then took him into their Airship and locked him into a cell next to the vault area. A key that opens his cell was left next to the Toppat computer.

During the "Pure Blooded Thief" pathway, Henry has the option to pick it up. If he does, he then frees him. Dave flees and manages to get inside the vault. He falls from the ceiling, but survives and runs away,dropping a flashdrive that is important to the Biggol Sword achievement.

If Henry never frees Dave, then uses the Power Glove, Dave will laugh at him before the fail screen shows up.

The airship later crashes because Henry stole the Romanian Ruby from the vault. This leads to huge chaos in which many Toppat members and (possibly) prisoners are killed.

Dave also appears briefly in Relentless Bounty Hunter/Rapidly Promoted Executive, in the brig as Henry chases Reginald Copperbottom and ducks when Henry uses Rocket Jump.

In any other ending, Dave remains locked in his cell, and his ultimate fate is unknown. However, PuffballsUnited did confirm he is alive.

Completing the Mission

In the "TCW" route, Dave is a semi-major character. He is still locked in his cell (since the events from "Pure Blooded Thief" never happened in this timeline; it continues from "Rapidly Promoted Executive").

When Henry's leadership is denounced for abandoning Ellie Rose in The Wall, Geoffrey Plumb and Thomas Chestershire, the only Toppats that still support Henry, are locked up in the brig along with Dave. Once Henry makes his way to the brig, he asks Dave to help him free the others by taking out Floyd Winters. Dave then reluctantly joins Henry's faction of the Toppat clan as they flee the Airship in an escape pod. The ending suggests he will remain to support Henry in his fight against Ellie's faction of the Toppat Clan.

Dave also appears in the secret ending "Multiverse Correction," delivering a package to Henry.

Quotes

Escaping the Prison

  • "What? Yeah yeah, of course I've checked it! I mean, if I didn't check it, I would lose my job, I don't wanna lose my job!"
  • "Ha!" - Dave when he tasered Henry.
  • "Hing!" - Dave's unused line when Henry hit him with the iron bar.

Stealing the Diamond

  • "Yeah so, apparently there was something in that cake, and he used it to escape, and then I got fired, pretty lame, huh."
  • "Oh. [Laughs]. I was just trying to have conversation. You know? Since, I mean, we're partners so... ...I just-just wanted to... ...Get-get to know each other a little bit. You know? I just kind of wanted have a conversation. Just, you know, just to lighten things up I mean... ...What's gonna happen in a museum? I mean really. Do you feel a draft at all?"
  • "Uhhh..... I gotta warn some--!"

Infiltrating the Airship

  • "You think you could... let me outta here?"
  • "Oh, thank you!"
  • "Woah..."
  • "Hahaha" Dave laughing after henry used the Retroglove

Completing the Mission

  • "Me?"
  • "Come on Dave, you've got this."
  • "Good... good team work."
  • "Kinda... tight in here..."
  • "Oh, a package, huh?"
  • "Yup."
  • "Hey, I got a package here for someone named Henry."

Trivia

  • Out of all the supporting characters, Dave arguably has the most impact on the plot overall.
  • Dave is portrayed as StD's main antagonist in its startup animation, despite appearing in only one pathway.
  • According to Puffballs United, Dave was originally going to make an appearance in Fleeing the Complex, however "there was no reason for him to be there."
    • He also said that his last name was made-up by a user from the Henry Stickmin Wiki.
  • For a while, many fans speculated that he was the unnamed police officer at the end of the legacy version of Breaking the Bank. It turns out that this was true. This was confirmed by PuffballsUnited on his Twitch streaming of The Henry Stickmin Collection Developer Commentary Part 1, as Puffballs responded to the question with "I don't know. Dave."
  • His damaged Security hat in Completing the Mission is available as a hat in another Innersloth game, Among Us.

Gallery

Bios

Breaking the Bank

Escaping the Prison

Stealing the Diamond

Infiltrating the Airship

Completing the Mission

Police
Oi you.png Panpa4.png Carlos.png Str8 Shoota.png Fire!.png Stumpybumpy remastered.png Scum.png
Rupert Price
(formerly)
Dave Panpa (formerly) Carlos Burdt Str8 Shoota Jonas Noogan Stump Blump Pete Sound


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Jen Bruhn John Farn John Grits Jon Sascachawean Johm Barley Kev Portly Ryan Goldman Sally Cue
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Burt Slim Tom Hardly Jimmothy Pug Michael Bends Shawn Sean Mathew Flexer Gary Gray Hendrix
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Captain Roland Canterbury Captain Geoffrey Custard Captain Ed Roberts Manager Konrad Vladstov
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Johnny Panzer Jack Sheen James Lancelot


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