Henry Stickmin Wiki

Fleeing The Complex Logo.png

Unique fails 60
Endings 5
Achievements 18 (Original)
15 (Remastered)
Release Date November 12th, 2015
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Infiltrating the Airship Logo.png CtM logo.png
Somewhere in a far off land, where the snowy mountains meet the sea, lies a prison complex. Welcome to The Wall, the 'home' of some of the baddest and smartest criminals from all over the world. Henry has become the newest resident.

Fleeing the Complex is the fifth game in the Henry Stickmin series.

It is the direct sequel to Infiltrating the Airship, and is named as Episode 4 of The Henry Stickmin Collection.

The game was created and released by PuffballsUnited on November 12th, 2015.

Menu Theme of the game


Henry has been captured and arrested again, and is brought to a prison/complex, known as The Wall, after the warden, Dmitri Johannes nods out about some old friends to help, noticeably the Toppat Clan and Charles Calvin, or make new friends, such as Ellie Rose, or free himself out on his own to make it out alive and be free from the wall.


At The Wall, a heavily-secured incarceration complex located in Canada, the Warden/CEO/co-founder of the complex, Dmitri Johannes Petrov, and his second-in-command Grigori Olyat, find a lengthy criminal record in their files belonging to Henry. Deeming him to be dangerous enough for incarceration at The Wall, the two decide to move in to capture Henry.

Henry wakes up at the complex where he finds Dmitri "welcoming" Henry Stickmin to his new home. The Warden states that only the most notorious criminals are held there. The warden taunts the prisoner by informing him that he would remain at The Wall for a long time, before ordering Grigori to send Henry to a transfer cell.

In the transfer cell, a woman by the name of Ellie Rose is also awaiting a transfer to her cell. With Grigori turned toward the hallway, Henry can plan his means of escape:

  • Boost Up: Locating a hatch on the ceiling, Henry is able to have Ellie boost him up to reach the hatch, and into a vent. He can decide to either continue his escape alone or bring Ellie along with him.
  • Charge Tackle: Henry tackles Grigori and makes a run for the end of the hallway, in an attempt to bust out of The Wall.
  • Wait for Transfer: Henry is transferred to his new cell, but he can find and use tools which can allow him to escape. Using a Wall guard's cellphone, he is able to contact an ally of a faction.
  • [X] Play Dead: Henry pretends to have died in the transfer cell. Grigori falls for the act, notifying Dmitri about Henry's supposed demise. Unbeknownst to Henry, all dead inmates are tossed into the trash chute and out for the ocean-- as such, Dmitri orders Grigori to throw Henry into the ocean and out of The Wall. (Message: Pretty convincing there.)


FtC The Wall Full Building.png

Fleeing the Complex is set in snowy mountains, where The Wall is located and Henry is imprisoned. The complex holds the 'world's most cunning and notorious criminals', as said by Dmitri Petrov in the intro of the game, and after that Henry was forced unconscious and sent to a transfer cell. It was confirmed it is located in Canada.



Main antagonists

New Features

A new feature called Map is included in the game, making the navigation through fails easier and allowing the player to instantly revisit any choice screen from any of the 5 endings in the game. It is a replacement for the Step Back feature.

The game also introduces a timer for the Quick Time Events, indicating how long there is to select an item. Additionally, not all options are available at the start of the time-limited decisions, with some only selectable near the end of the countdown (ex. the final QTE in Presumed Dead ending).

Both of these features were retroactively added to the previous games for The Henry Stickmin Collection.


Main article: Fleeing the Complex achievements

The original release of Fleeing the Complex had 18 achievements. The remastered version has 15.


In late 2014, PuffballsUnited revealed initials for the game (FtC) on his Twitter. In January 2015, a full title along with the opening scene was shown. In March, Puffballs revealed a summer release is a possible release date, but it was pushed to middle fall (November).

A sneak peek of the fail screen for Sonic Pulse was revealed on Puffballs' Newgrounds page in June. Another ending sneak peek along with status report was shown in October. The official teaser trailer, along with the release date (November 12th 2015) was revealed on November 5th.


  • In the BUTTON choice, the guards are going to the cafeteria for lunch. However, the events of the game take place at night time.
  • Doing Nailed It in the first dock scene will cause the snow to disappear.
  • PuffballsUnited originally was going to have FtC be set in a jungle, but he didn't feel like drawing so many trees. (Source: Marcus' twitter)
  • PuffballsUnited created the concepts for this game even before Infiltrating the Airship.
  • Technically, Henry can still escape the Complex after choosing The KNEE. The reason it's considered a fail is either that Ellie is considered Henry's true companion and Henry feels a need to keep her alive, or that Henry might be caught by Dmitri while trying to escape and Ellie won't be alive to help him. Henry would also be right at the location where Grigori was when he got hit by the car.
  • It is found out that no one that works in The Wall cares about people that are dead or people that are sick. Example:
    • Play Dead: Henry pretends to have died in the transfer cell and Grigori falls for it. Unfortunately, all dead inmates are tossed into the ocean. Henry technically escaped when thrown since the ocean is outside The Wall. 
    • Fake illness: Henry coughs to get the guards attention, and is promptly tranquilized and sent to a quarantine cell with other sick inmates.
  • In the remastered version, the new music in Convict Allies is reused for the Capital Gains ending in Completing The Mission.
  • In the trailer of the legacy version, there seems breaking the fourth wall by saying something related to all the endings in the previous episode.
  • Fleeing the Complex is the only game in the Henry Stickmin series in which Dave Panpa does not appear. (This is not counting the remastered version of Breaking the Bank in the Collection, in which the prison scene with Dave from the original version was removed)

Pop Culture References

  • The Spear that Isaac has is a reference to the Ma'Tok staff from the sci-fi show Stargate SG-1, used mainly by the Jaffa warriors.
  • One guard is named Isaac, and Monstro's tooth is among the things in his pocket. They both refer to The Binding of Isaac.
  • Isaac and Heath at the start of either of the Boost Up endings are talking about Hearthstone gameplay.
    • Heath's full name is Heath Stone, another Hearthstone reference.
  • The Bounce Bros attack from Mario and Luigi: Superstar Saga appears as an option.
  • The fail screen for the GraviTor 2.0 mentions Isaac Newton again.
  • Ellie uses The Force (specifically the "force choke," a technique used by the Sith to kill the victim via suffocation) from Star Wars to lift Henry into the air.
  • In the sniper rifle-crossbow fail, Henry attempts to trick-shoot in the style of the Call of Duty games.
  • The replay option for the sniper rifle-crossbow fail is done in the style of an MLG meme/video. As such, parodies of the brand names Doritos and Mountain Dew appear and the theme to The X-Files are heard as well.
  • The text appearing when the guard becomes suspicious of Henry and Ellie's disguises refers to the choice of "Press X to doubt" from the detective game L.A. Noire.
  • The Adrenaline, which appears in Left 4 Dead 2, is presented as an option.
    • Also, the sound effect for Henry rushing forward is identical to the sound the Soldier's weapon "Disciplinary Action" makes when swung. The sound effect was used in the Flash version.
  • Henry performs a dashdance when he does "The KNEE", which refers to both the F-Zero games (the Falcon Knee move) and the Super Smash Bros. games (The dashdance and the way Ellie and Grigori are blown away).
  • Caricatures of Markiplier and Jacksepticeye are seen in the truck and by the hole in the fence respectively. Most people claimed that Jacksepticeye is the one with his original paperboy hat during the Convict Allies route. However, in The Henry Stickmin Collection, it was confirmed that Jacksepticeye is the one with paperboy hat under the name of Jack S'tickeye (His Youtube channel) and also himself when he was using his green hair under the name of Sean S.E. Lemming (Jacksepticeye's real name).
  • The fail screen for the hole in the fence option is a reference to the game Lemmings.
  • Parts of the "Convict Allies" ending (Grigori hit by a humvee, and Dmitri hit by Ellie's stopsign) mirror Left 4 Dead 2. Sound effects from the game are heard at points, too.
  • Leaving Ellie behind will give a player a notification saying "Ellie will remember that", which refers to a popular quote used in several of Telltale Games' productions.
  • The Command Melody option refers to The Legend of Zelda: Wind Waker.
  • The Pickpocket option references Skyrim.
  • Henry runs in the style of Naruto in the Sprint option. This also occurs in the Judo Throw option if the player chose to help Ellie.
  • In the Whoopee Cushion option, when Isaac strangles Heath, it is similar to how Homer strangles Bart Simpson from The Simpsons.
  • The Longshot from the Legend of Zelda games appears.
  • The Spring from the Sonic the Hedgehog games appears.
  • Mario's Power Jump ability appears.
  • Music from Plants vs. Zombies Heroes plays in the elevator during the Button option.
    • This does not occur in the Remastered version (Possibly due to copyright problems that could've risen with PopCap / EA).
  • The Plunger Boots are based on the boots from the game Banjo-Tooie.
    • The term "aeiou" from the video "Moonbase Alpha provides a realistic simulation of life on a natural satellite" appears in the fail screen for Plunger Boots, and is heard if clicked on.
  • The Box option is a parody on Metal Gear Solid.
  • The Super Leaf / Tanooki Suit from Super Mario appears.
  • Shadow's theme from Final Fantasy VI plays in the Shadozer option.
  • In the Shadozer option and the Presumed Dead ending, clicking the moon reveals a Shoop da Woop face.
  • The rocket option is a homage to the simulation game Kerbal Space Program.
  • Sonic's Speed Shoes appear as an option.
  • The point counter in the Acrobatics option is a direct reference to the Tony Hawk Pro Skater games.
  • Spider-Man's web throw ability is presented as an option. The fail screen further nods the "How do I shot web" meme.
  • A tool gun from the Source Engine universe appears alongside cheat inputs and contains a reference to the people who cheat to progress.
  • An item selection box from the Mario Kart games appears in the hall scene. One of the options is a Goomba-like creature with a Shoop da Woop face.
  • In several scenes, a man with a briefcase, based on G-Man from Half-Life, appears.
  • The tall boxer is a reference to Soda Popinski from Mike Tyson's Punch Out.
  • The tank sequence refers to Advance Wars.
  • In the dark room, Henry encounters Freddy Fazbear from the Five Nights at Freddy's franchise, who performs a harmless jump scare on the fail screen.
  • The sword fight with Henry and the guard is based on the Fire Emblem games.
  • The Sandwich option refers to Castle Crashers.
  • The guard refers to Henry's snowman disguise as Frosty, as in the character Frosty the Snowman.
  • The line "Not even close baby." refers to the YouTuber videogamedunkey.
  • In the Bail option, the fail screen stated: "You should've followed up with a tether from your wrist strapped grapple hook." This refers to the Grappling Hook from the Just Cause games.
  • The Warp Star from the Kirby games appears as an option.
  • One of the ending slides for the "Presumed Dead" ending shows Henry handing his passport to an immigration inspector, much like the game Papers, Please.
  • The Teleporter option refers to StarCraft 2. The fail screen reads "gg no re", which stands for "Good game, no rematch".
  • The Cookie with the words "Eat Me" on it, and the effects on its consumer, refers to Alice in Wonderland. In reference to Alice's personality, the fail screen reads "How curious."
  • The Toppat member with the Australian accent (Anholdt Schwarz) is based on Arnold Schwarzenegger's character from the film Predator. He also says "Get to the airship!", which obviously is a parody of "Get to the chopper!", which is a very popular meme.
  • The Slingshot option refers to the Angry Birds games.
  • Reginald Copperbottom's speech before throwing Henry off is based off Scar's speech before dropping Mufasa from The Lion King.
  • The Bubble Shield from the Halo games makes an appearance.
  • The fail message for Bubble Shield features Kappa, a popular emoji from the streaming platform Twitch.
  • The Earthbend option is based on Avatar: The Last Airbender. The music, however, is based on the game The 7th Guest, specifically when you climb up a vine in the Music Room.
  • In the Earthbend option, when Henry is hit, the text "Wasted" from Grand Theft Auto appears.
  • The Flash option is from League of Legends.
  • The Snipe fail screen references both the Call of Duty games and the Friendly Fire meme it spawned.
  • Waldo from the Where's Waldo? books makes a cameo.
  • The "Kredit 2 Team" medal references Team Fortress 2, with its icon being red / blue, just like the teams in the game.
  • The medal "Patron of Tunes" refers to the term "Patron saint of truth".
  • The medal "101 Failmations" refers to the animated Disney film 101 Dalmatians.
  • Number A113 is one of the prison numbers shown in The Wall. This is a reference to animation studio and Disney subsidiary Pixar, who hide that exact number in most of their films.
  • In the room with the two guards that prevent Henry and Ellie from reaching the cell block, there are 4 red boxes that are arranged in an L shape, similar to the L block from Tetris. 




Fleeing the Complex Teaser Trailer-1

Teaser trailer



Fleeing the Complex Intro Remastered


Video Walkthroughs

The Henry Stickmin Collection
Breaking the Bank Escaping the Prison Stealing the Diamond
Breaking the Bank Escaping the Prison Stealing the Diamond
Infiltrating the Airship Fleeing the Complex Completing the Mission
Infiltrating the Airship Fleeing the Complex Completing the Mission